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Pokemon Diamond And Pearl TMs (Continued)

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Continuing…

TM33 REFLECT – Creates a wall of light that weakens physical attacks.

TM34 SHOCK WAVE – A fast un avoidable electric attack.

TM35 FLAMETHROWER – A powerful fire attack that may inflict a burn.

TM36 SLUDGE BOMB – Sludge is hurled to inflict damage.  May also cause poison.

TM37 SANDSTORM – Causes a sandstorm that rages for several turns.

TM38 FIRE BLAST – A fiery blast that scorches all.  May cause a burn.

TM39 ROCK TOMB – Stops the foe from moving with rocks and cuts SPEED.

TM40 AERIAL ACE – An extremely speedy and unavoidable attack.

TM41 TORMENT – Torments the foe and stops successive use of a move.

TM42 FACADE – Boosts ATTACK when burned, paralyzed, or poisoned.

TM43 SECRET POWER – An attack with effects that vary by location.

TM44 REST – The user sleeps for 2 turns, restoring HP and status.

TM45 ATTRACT – Makes the opposite gender less likely to attack.

TM46 THIEF – While attacking, it may steal the foe’s held item.

TM47 STEEL WING – Strikes the foe with hard wings spread wide.

TM48 SKILL SWAP – The user swaps special abilities with the target.

TM49 SNATCH – Steals the effects of the move the foe uses next.

TM50 OVERHEAT – Allows a full-power attack, but sharply lowers SP. ATK.

TM51 FEATHER REST – Restores half of max HP.

TM52 FOCUS BOMB – May lower foe’s SP. DEF one stage.

TM53 ENERGY BALL – May lower foe’s SP. DEF one stage.

TM54 FALSE SWIPE – An attack that leaves the foe with at least 1 HP.

TM55 TIDE – Power doubles if foe’s HP is less than half.

TM56 HURL – Hurls out held item, power depends on held item.

TM57 CHARGE BEAM – High chance of raising user’s SP. ATK one stage.

TM58 ENDURE – Endured any attack for 1 turn, leaving at least 1HP.

TM59 DRAGON PULSE

TM60 DRAIN PUNCH – User recovers half the damage inflicted.

TM61 WILL-O-WISP – Inflicts a burn on the foe with intense fore.

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